-
- Downloads
feh_reload_image: Always die if reload failed
This fixes a segfault in --reload when the image becomes unloadable while feh is running. Note that this does not affect --reload with more than one file: If the current image is removed, feh will simply jump to the next image. feh will only quit if the file still exists, but can no longer be loaded.
Showing
- ChangeLog 1 addition, 0 deletionsChangeLog
- src/events.c 1 addition, 1 deletionsrc/events.c
- src/feh.h 1 addition, 1 deletionsrc/feh.h
- src/imlib.c 2 additions, 2 deletionssrc/imlib.c
- src/keyevents.c 3 additions, 3 deletionssrc/keyevents.c
- src/menu.c 1 addition, 1 deletionsrc/menu.c
- src/signals.c 1 addition, 1 deletionsrc/signals.c
- src/slideshow.c 6 additions, 16 deletionssrc/slideshow.c
- src/thumbnail.c 1 addition, 1 deletionsrc/thumbnail.c
Loading
Please register or sign in to comment