winwidget_resize: Do not call winwidget_get_geometry after XFlush
While calling winwidget_get_geometry(winwid, NULL); at this point would help alleviate flashing issues that can occur when feh has to render a window two times in a row, or renders the initial image with a resolution that differs from the one that is needed to accomodate the resize. However, it would also break --scale-down in floating setups. As flashing is less annoying, we do not call winwidget_get_geometry. here. Partially reverts 6af56d54 See also https://github.com/derf/feh/pull/462 Thanks to Awal Garg for several joint debugging sessions.
Loading